Hardcore Processing is developing a new product,
called CeX3D Inverse: a computer program for
constructing digital 3D models from ordinary camera images automatically.
People Are Desparate for ...
CeX3D Inverse received a great amount of interest
at the exhibition of the SIGGRAPH 2011 conference
held in Vancouver in Canada in the beginning of
August 2011. We are extremely happy about this interest,
since it means that we will be even more dedicated
to turning CeX3D Inverse into a great product. This also
implies that there is a good foundation for financing the final
stages of the development. CeX3D Inverse has
required more than two years of work by now and its development
has been made possible by use of Hardcore Processing's in-house
repository of advanced software technology developed over more than a decade;
a lot of hard work is starting to bear fruit.
Yes, It is Possible
We often hear that people do not believe that it is
even possible to create software like CeX3D Inverse.
In some sense this is true, since it can never
be done for all kinds of images; the problem itself
is ill-posed and even a human can
have severe problems seeing that two or more images
are taken of the same scene. That being said,
we can assure you that it is possible for most
everyday images, provided that the images are
photographed with a bit of care, though without one having to
be a professional photographer or requiring anything
else than an ordinary camera (or some existing pictures)
and, after the pictures have been taken, a computer running Hardcore Processing's software
CeX3D Inverse. No other special equipment is required
and no special calibration of the camera is required.
When Will CeX3D Inverse Be Ready?
Many people have asked when CeX3D Inverse will be ready.
To try to give an idea of that, there is now a list of
what has to be done before anything can be released. We
refer to this as
CeX3D Inverse's critical TODO-list before alpha release (click here).